I've mentioned before that the obviously terrible video games don't bug me. At least, not as much as the games that were so close to being great. The titles that had greatness within their reach, and let it slip away for reasons of hubris or incompetence.
Twilight Princess made me stop believing Nintendo was my friend, or that they wanted to make great games anymore. It taught me that games aren't just made to make money first; they're made ONLY with profit in mind by greedy assholes who look at consumers as the enemy. This is the entry that proved to me that Shigeru Miyamoto doesn't give a shit anymore, and instructs his team to paint by numbers. This is the game that convinced me that every Zelda title will just be Ocarina of Time, over and over again, because people mistakenly believe that's all this series should be. This is the game that convinced me that Koji Kondo is a has-been, long past his prime.
This isn't a review. It's an
autopsy.
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