Tuesday, 12 June 2018

we are all going to die

That Smash Bros. presentation at E3 is the first thing that's put me in a legit good mood in years.

I forgot what it was like to experience joy.

It almost made me forget that Drumpf is probably going to nuke Canada to destabilize the west under the orders of Putin.

I mean, fuckin'... why not? Of course it'll happen. Why would we live in a universe where we are spared the absolute worst fucking scenario possible?

And there goes my one good mood of the decade.

Sunday, 27 May 2018

Loot Boxes

Someone who's as interested in video games as I am should probably have big, important opinions about loot boxes. A random in-game item or appearance modifier, usually obtained through payment of real earth dollars. Like those "Gashopon" vending machines in Japan.

Over the last year I've read about them a lot, and about whether they count as gambling, if they're immoral, if they're harmful to video games as a whole and so on and so forth.

I don't disagree. But I also don't know if I agree either.

I really don't know where I stand on the issue. Maybe because I'm sympathetic to game devs trying to recuperate ballooning costs in making games these days. Maybe because I haven't seen too many outrageous examples(and when I do, it's usually EA being EA).

Also, I don't really have any better suggestions for what game companies could be doing instead. Paid loot boxes in online games seems to me like a crude band-aid solution. Something to buy some time before a better idea can come along. I don't have that Better Idea, though.

The argument could be made that they're manipulative, or that they take advantage of people with gambling addictions. Those are valid concerns, and I feel particularly useless that I don't have a better alternative in mind. I'll just have to wait and see how this pans out.



Saturday, 24 March 2018

Best Before Date

I read an old thing I wrote on this blog a while ago, and it was not pleasant. It was weirdly mean, to no real benefit. It wasn't clever, even though I agreed with the basic gist of what it was saying. I was also gave myself too much leeway towards using words that make me physically cringe at this point.

I don't want to be the person who wrote THAT anymore.

I put off doing anything creative because of this. I end up hating what I've written or drawn so quickly, I don't see a point in doing any of it at all. What's the point of creating anything if it just turns into a pile of rot in a week? The internet has enough garbage on it, why make more?

why am i even typing this


Thursday, 8 March 2018

In The Valley Of Gods: Hair Helmet

In The Valley Of Gods looks rad. I'm into ancient-egyptian stuff, it's got a gorgeous art-style and I dig the character designs.

Apparently it takes a LOT of hard work to get hair to look that good.



Friday, 2 March 2018

krono tigur

Chrono Trigger is out on Steam!

And it's another terrible mobile phone port that they made look gross and plays bad!

Even though nobody liked that when they did it to FFV and VI, and this company clearly has the means and resources to just port over Chrono Trigger in a form that's not unplayable garbage!

This is how piracy wins: when you offer a worse experience and product than you'd get by stealing the damn thing. I get trying to save costs, but there's no way this is going to be more profitable after the bad word-of-mouth. It would probably be less expensive and do less damage to the company's reputation to just sell people a rom. It's like they went out of their way to be actively spiteful to their audience.

This is like if the first Star Wars was put up on iTunes, but when you're finished downloading it you only see the holiday special.



Sunday, 4 February 2018


All I want to do is play Warframe until I'm dead.

And then maybe a few more relic fissure rounds after that.

I think I have a problem.

Sunday, 7 January 2018

Mega Man 11: E-Tanks

So that's happening. This, Bubsy and Metroid are three things I did not expect to make any sort of comeback. I figured the people who own each of those properties were done(wait, who evens owns Bubsy?). But here we are.

I'm not sold on the look just yet. I think I just don't like 2D games done with 3D graphics. A lot of visual clarity and detail is lost when you move away from pixel art but still keep everything so zoomed out.

This is also something that bothered me about Mighty No. 9. Up close, I don't mind the character designs, but most of the action is viewed far away. The only way I can think of to reconcile this would be to use a super-deformed art-style with giant heads and expressive faces. This is why I kind of wish Mega Man Powered Up on the PSP had sold a few more copies.

Hopefully this turns out better than Mighty No. 9. I don't want to pile on it like the entire rest of the internet has, but that was not a pleasant experience. Hell, 90% of what makes it so frustrating and unrewarding is how they handled their... I don't know what to call them. "Healing items"? "Potions"?