Friday, 28 July 2017

Dark Souls 3: No Deaths Run FINALE

Welp, I beat Dark Souls 3 without dying. It took just under 40 hours in the one playthrough, and about a bazillion failed playthroughs where I would start a new game any time I died.

The only rules were to beat every boss in the game without dying. It wasn't about getting 100% of all of the items and secrets, and it was not a speed-run. It was just to see if I could do it.

Here's footage of the last boss fight in this run. Obviously there are late-game spoilers:

Wednesday, 19 July 2017

Transformers: The Last Supper

A dinner date with Michael Bay:

The main course is a tiny nibble of broccoli. After that comes dessert. Four hours of him stuffing his face with pastries and chocolate bars. Just a swath of culinary destruction, chunks flying in every direction. In little flashes between consuming entire worlds, he actually says some interesting things that make you wish he would calm down, chew and elaborate. Or at least savor the meal, instead of becoming a black hole from which no sugar can escape.

You look at your watch, and 3 hours have passed. You check your watch again, and you've aged 50 years. Time gives up in his presence. You check your watch a third time, and it's only been five minutes since he said something vaguely racist.

After ogling the waitresses' breasts for a terrifying amount of time, he washes it all down by chugging Mountain Dew and Bud Light until he barfs.

So umm... "Transformers: The Last Knight" is a movie.



Friday, 14 July 2017

Final Fantasy XV: Ardyn Izunia

Final Fantasy XV marks the first time in that franchise where I still don't know what the villain's plans were. It's easy to make fun of the antagonists in JRPGs for having goals that seem stupid or nonsensical. But I could not for the life of me tell you what the Big Bad was even trying to accomplish. I couldn't tell you if he was even close to accomplishing his goals, even during the final boss fight.

Did I miss something? The game is enormous, but most of it is roaming the country picking fights with beasts and driving around in a car. There are long stretches between story points, so I don't blame anyone else if they forget plot-critical details. But there are times where it seems like even the devs forgot about the game's antagonists too.

He's a snappy dresser, and thus concludes all of my knowledge on this character.

They're prominent in the trailers, and an early scene introduces them. So conventional wisdom would suggest that we'd fight them one at a time, and learn more about their motives and stuff as we'd get closer to the end and to the final boss. But almost all of them disappear from the game almost as soon as they're introduced. I think maybe you fight a mutated evil Emperor later, like he was turned into a monster? I don't know. You hear his voice over a fight against a random mook enemy. That could have just been a fuck-up with the closed-captions.

There's a Sephiroth-looking guy(because it's Final Fantasy, and of course there is) that's established about halfway through. The cutscene makes a big point of how much stronger he is than you are, so I figured would become an important antagonist. 60 hours later, you find his corpse in a location where he really had no reason to be in terms of the plot.

Does anyone else get the feeling this game went through some re-writes during it's decade-long production?

Also, at some point there were plans for the main villain to be named "Safay Roth". So there's THAT...



Saturday, 1 July 2017

150 Years

I've never lived anywhere else besides Canada. The closest I've ever come to leaving the country was a trip to Niagara Falls in 2005. Nothing against other places, I've just never been anywhere else. Also, a fear of dying in a plane crash puts a damper on any travel plans.

I'm sure there are things that could be improved about Canada. But all things considered, I'm fairly comfortable living here.

Happy Canada Day! I don't give a shit how many flags you have, that's not the metric by which you must be judged.