Monday 20 March 2017

Dark Souls 3: "Darkmoon Blade"

I just got the platinum trophy in Dark Souls 3.

I've been playing this game since the day it was released. It took over 400 hours to get one achievement. Which is 397 hours longer than I consider reasonable.




The last achievement/trophy I needed was to get all of the games "Miracles", a type of magic spell. The most time-consuming spell to obtain is called "Darkmoon Blade". The only way to get this Miracle is to offer 30 of a specific item to a dragon lady in a tower.


The items in question are white ears, human ears called "Proof of a Concord Kept". The only way to get these are:


a.) Killing "Silver Knight" enemies

or

b.) Defeating an invading player in someone else's game after you're summoned to help them.


The greatest foe in Dark Souls 3.





Sunday 12 March 2017

Transformers Devastation



I'm surprised by how much I was impressed with Transformers Devastation. I got it for free during a Playstation Plus "free games" thing and it kind of languished on my PS4 hard-drive for a while. I only got around to trying it out a few days ago, thinking I'd just get a few Trophies and then delete it to make room for other games.


It's by Platinum Games, and it shows. It's not a million miles removed from stuff like Bayonetta, fast-paced melee combat against multiple opponents, end-of-level grading, etc. I'm not sure why that made me hesitant to try it out. In any case, I became a bit obsessed with getting better and better at it. It's not a long game, and that might be why I wanted to play it again. If it were some obnoxiously long, open-world game like Skyrim or The Witcher I'd likely have gotten bored early on and never come back to it. I certainly wouldn't have leveled up my character as high as possible and beat the game on the highest difficulty setting. And I certainly wouldn't have wanted to keep playing it after that.