Showing posts with label Dark Souls III. Show all posts
Showing posts with label Dark Souls III. Show all posts

Wednesday, 8 February 2017

Dark Souls III: The Ringed City DLC Gameplay





This is what I think is great about Dark Souls games.

Think of how long it must have taken to figure out exactly how to fuck with the player's ingrained habits and routines for how they interact with these environments. 3 games in this series, and still they find new ways to catch people off-guard. It's cheeky and I love it.

I kind of wish the main game had content this clever.


END OF LINE

~A.H.

Friday, 6 May 2016

Dark Souls 3: "Soul Of Cinder"

You guys, I just had a really good idea:

The final boss of Dark Souls 3 should have been SOLAIRE. 


You go in expecting Gwyn or some shit, you steel yourself for the final battle, and you walk through the fog gate… and there he is, just sitting by the fire.

You walk up to him, maybe have a friendly chat. Maybe he thinks you look familiar. Maybe you can tell him you’ve met before, in a past life/cycle. Like how you can tell the darkmoon lady that you’re a bird. It can just be to fuck around, or it can be to cement your own headcanon that your character is the same as from the first game. Maybe share some Siegbrau if you have any left. One last toast, especially to those who couldn't make it that far.

And THEN the fight begins.


Same moveset.

Same music. 

Praise the fuckin’ sun. 


I am retroactively pissed they didn’t go with that. Hindsight is 20/20 I guess. I need to go draw that shit…

END OF LINE

~A.H.

Wednesday, 24 February 2016

Dark Souls 3: "True Colors"

So, remember that post I made complaining that Dark Souls III looked too monochromatic? Where at the end I suggested that maybe we only saw a very bland-looking area, and that maybe the rest of the game was more visually interesting?





Damn it.

Also, whose idea was it to use the song “True Colours” for a game that doesn’t have more than two?


It’s like they looked at Skyrim and Gears of War and said: “Ugh, these games are just too vibrant! What is this, My Little Pony?!”. I was really hoping Bloodborne was just a game with monotonous art-direction, but it looks like that blandness and de-saturation is built right into the engine.


END OF LINE

~A.H.