Showing posts with label Fallout. Show all posts
Showing posts with label Fallout. Show all posts

Thursday, 25 April 2013

Final Fantasy X: Open Concept Barn

I'm replaying Final Fantasy X, and I got to one of the parts where you get a different cutscene depending on who you were palling around with.

Two of the characters get into an argument about organized religion. While driving to their next destination, the protagonist and one other character are talking it over. It's meant to give the player some insight into the thought-process and feelings of characters that are otherwise pretty guarded (FFX is populated by several hard-asses who refuse to tell the main character important information. There's a good reason for why this is, but it makes them to seem like cold, unhelpful jerks for the first half of the game).


Who the main character talks to on the way is different, depending on how you play the game.

RIDIN' ON CARS!!



Thursday, 15 March 2012

Obsidian: "Metacritic"

Business sucks, alright? It's cold and rigid and occasionally unfair. Such is the case with Obsidian's Fallout: New Vegas contract with Bethesda, wherein the developer only received royalties if the game matched or exceeded an 85 rating on Metacritic.
Who would do that? What kind of numbskull bases huge business decisions on the score they get at a review aggregate site? That's like a movie studio determining salaries based on the score they get at RottenTomatoes.com.

I don't think even the guys at EA or Activision are that reckless.

END OF LINE

~A.H.

Tuesday, 1 November 2011

Skyrimjob



I wish I could be as excited about Skyrim as everyone else. I really liked Oblivion for a time. But after going through the same caves and the same dungeons and meeting no people or characters I could forge bonds with, and doing nothing except make the little numbers go up, I realized just how shallow the game is. Is that all there is? Just doing this over and over just to get better armour that I can't even show off like in an online game? At that point, I hadn't even completed the main story, or even a third of the quests. But I was done with Oblivion.

A mile wide and an inch deep. I don't regret the time I spent with it, all 100 or so hours. But I look at other games like it(Fallout 3 and New Vegas), and I feel myself reaching that brick wall sooner and sooner. Sandbox games and me are seeing each other on less friendly terms lately. I like shorter, more focused games I can return to over and over, that I have an emotional attachment to. How often can I shoot ants in New Vegas and have it actually be exciting?

I will say that I loved the Oblivion Gates in Elder Scrolls IV. I loved just exploring a piece of land not on any map, and seeing that tell-tale red glow. I love never knowing what I'll find in there, what dangers will meet me. Every Oblivion gate felt like a long and difficult expedition that I had to be prepared for on a moment's whim. And every time I closed one, I felt like I had made the world a little safer and a little bit better.

Does Skyrim have that? Is it somewhere between the cooking mini-game? I'm sure it'll be loads of fun for those who are into it. All the more power to ya. And maybe I'm just dead inside, but I'm just not excited.

I'll keep an ear out for Jeremy Soule's soundtrack though. Although he's got quite a tough act to follow.

END OF LINE

~A.H.