To the people who swoon over Ben Croshaw like he's video games' Gene Siskel, here's a podcast about the Zelda series(Skyward Sword in particular), demonstrating how to properly criticize a game while being British. See, they put in the effort. They tried to like it. They acknowledged its few successes, but don't let it get away with being(what sounds like) a really annoying waste of time, AND for treating the player like a complete imbecile. It also features one of the guys from Extra Credits, so there's that too.
Yeah, it's schadenfreude. But if any series deserves to be taken down a peg, it's this one. We haven't had a decent Zelda game since Wind Waker, and even that had to throw in pointless padding scavenger hunts in the last act. Even with that fucking Ocean, at least it knew what it wanted to be and came close to hitting that target. It didn't suffer from an identity-crisis like Twilight Princess or Skyward Sword.
Maybe the reason people look back so fondly on WW is a simple one: It's the last Zelda game that doesn't have a sidekick in the dungeons. That's right, that's the last major title in the series that didn't assume you've suffered brain damage, or just paired you up with a useless bitch.
END OF LINE
~A.H.
Showing posts with label Skyward Sword. Show all posts
Showing posts with label Skyward Sword. Show all posts
Thursday, 26 January 2012
Tuesday, 29 November 2011
The Legend Of Zelda: "Terminal Pancreatitis"
I've mentioned before that the obviously terrible video games don't bug me. At least, not as much as the games that were so close to being great. The titles that had greatness within their reach, and let it slip away for reasons of hubris or incompetence.
Twilight Princess made me stop believing Nintendo was my friend, or that they wanted to make great games anymore. It taught me that games aren't just made to make money first; they're made ONLY with profit in mind by greedy assholes who look at consumers as the enemy. This is the entry that proved to me that Shigeru Miyamoto doesn't give a shit anymore, and instructs his team to paint by numbers. This is the game that convinced me that every Zelda title will just be Ocarina of Time, over and over again, because people mistakenly believe that's all this series should be. This is the game that convinced me that Koji Kondo is a has-been, long past his prime.
This isn't a review. It's an autopsy.
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Twilight Princess made me stop believing Nintendo was my friend, or that they wanted to make great games anymore. It taught me that games aren't just made to make money first; they're made ONLY with profit in mind by greedy assholes who look at consumers as the enemy. This is the entry that proved to me that Shigeru Miyamoto doesn't give a shit anymore, and instructs his team to paint by numbers. This is the game that convinced me that every Zelda title will just be Ocarina of Time, over and over again, because people mistakenly believe that's all this series should be. This is the game that convinced me that Koji Kondo is a has-been, long past his prime.
This isn't a review. It's an autopsy.
▼
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