Today I learned that I can beat every single boss encounter in Dark Souls 3 without dying.
It's everything in-between those that can go fuck off.
I've run into a problem: Once it sunk in that you can't really die(at least it's never permanent, there's no real GAME OVER situation), all of the tension of playing Dark Souls kind of... left. Just vanished. It can still be frustrating to lose, but I don't feel like there's anything at stake.
So I've tried doing No-Death runs. To very limited success. Maybe I should give myself a bit of leeway?
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Showing posts with label Final Fantasy V. Show all posts
Showing posts with label Final Fantasy V. Show all posts
Friday, 28 April 2017
Saturday, 30 June 2012
FFV: Four Job Fiesta Pt. 2
Alright, adding in the new jobs, I notice "Mime" counts as a 'Water Crystal" job... even though you can't get access to the Mime class until after the Earth Crystal. Do I allow access to that job to be a 5th Re-Roll? Do I eliminate the possibility entirely?
-So I get the Water Crystal jobs, and re-roll the characters:
Phaze: Blue Mage
Reina: Knight
Galuf/Krile: Time Mage
Faris: Red Mage
This is a pretty damn good setup. It's too bad this is probably the shortest stage in the game, so I won't be able to take advantage of it for long.
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Tuesday, 12 June 2012
FFV: Four Job Fiesta Pt. 1
-It is childish and beating a dead horse to make fun of the translation from a 90's video game. That said, anyone dumb enough to look at "Bat-su" in Japanese and think: "They must be saying BUTTS, LET'S MAKE THAT THE NAME OF THE MAIN CHARACTER" deserves to be made fun of. (I like how even the Wikipedia contradicts itself in the very next paragraph.)
With that out of the way, hee-hee. "Nut Eaters".
And there's two of them! |
Alright, moving on.
-So I did the boring intro stuff, and who cares. This is not The Great Gatsby here.
...Why are they making a movie about that, by the way? Why is that a thing? What, were they itching to get in on some of that sweet cash that "Bonfire of the Vanities" and "Atlas Shrugged" DIDN'T make at the box-office?
Oh, right. Final Fantasy V.
-So yeah, I followed my rules, randomly decided their first jobs, and I got what you see above in the screenshots.
Bartz = Black Mage
Reina = Monk
Galuf = Knight
Faris = Blue Mage
Kind of an odd profession in a world without cars. |
Faris is the only liability at this rate, since there's not really a lot(if any) spells a Blue Mage can learn at this rate, and also I forget how to get Blue Magic in this game. Something about being hit by enemies? And she can't even use healing magic yet either. But at least she can carry a sword.
-I like how the innocent, weak Princessy type ended up as the heavy-hitting martial-artist of the team. Her fists do more damage than the most expensive sword I can find at the time. Say what you will, at least she's not afraid to break a nail.
-The time comes to reveal that Faris is a woman pretending to be a man. They find out when, after they have to proceed through sunken ships to get to a safe zone, they have to dry their clothes by a fire. Because they think Faris is a man, she doesn't go with Reina into what would be the ladies locker room. Modesty dictates it and all.
But before they go into the water, Faris is the one who stops the group and says: "We'll get wet." I always thought that was just needless cautionary exposition, the kind that always pops up when you're about to do a thing. Now I see that it's there to show that Faris knows what will happen. She knows they'll have to dry off their clothes by a fire if they go swimming, and that will blow her cover.
Okay, one more. |
*flush* |
-I also thought, in a game that's known for being badly written even by early 90's standards, that it was clever how they handled the scene with the Siren. There you are in the ship graveyard in the sea, and the Siren lures three of your party members under her control. She does this by tricking them into thinking their loves ones are beckoning them. The only one who doesn't fall under this spell is Galuf.
Not because the trick didn't work. The Siren somehow knew who his grand-daughter was and what she looked like. The only reason it didn't work was because Galuf didn't know. Because he had amnesia. The Siren knew that this girl was important to him, but to Galuf, it was just some stranger in a bad magic trick.
It's one of the few clever uses of the amnesia trope I've seen. The rest of the game is not this clever.
-Aww, poor Syldra and your hilarious "do-want" snake-face... It's amazing how much the right music can sell an otherwise dopey story... It's too bad that moment is ruined as soon as the upbeat overworld theme kicks in again.
"Aww, someone died and they're sad... CUE THE HAPPY MUSIC! =D"
END OF LINE
~A.H.
Friday, 8 June 2012
FFV: Four Job Fiesta Introduction
There's this thing called "Four-Job Fiesta". It's sort of a cross between the Nuzlocke challenge and a charity speed-run, but with Final Fantasy V. Essentially, it's a fan-concocted Hard Mode for a game relying on the honour system.
In that game, your party accumulated a series of "jobs" in battle. Samurai could use swords and throw money(?), Black Mages could use magic spells, etc. Every character gets to be a different class, or you can have duplicates if you want.
The idea here is that you tweet the guy running this thing when those jobs are available, and then he randomly decides which Job your party has to be.
You get to be a new job as the game goes on, and more are unlocked. But by restricting yourself from just picking whichever job you want, it's supposed to make an already tough game even more challenging. Or at least more interesting.
Here is why I think that is stupid:
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Via finalfantasywikia.net |
In that game, your party accumulated a series of "jobs" in battle. Samurai could use swords and throw money(?), Black Mages could use magic spells, etc. Every character gets to be a different class, or you can have duplicates if you want.
The idea here is that you tweet the guy running this thing when those jobs are available, and then he randomly decides which Job your party has to be.
You get to be a new job as the game goes on, and more are unlocked. But by restricting yourself from just picking whichever job you want, it's supposed to make an already tough game even more challenging. Or at least more interesting.
Here is why I think that is stupid:
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