Showing posts with label The Wind Rises. Show all posts
Showing posts with label The Wind Rises. Show all posts

Wednesday, 10 June 2015

Fave Things Of 2014: Part II



Part 1 of the list can be found HERE. This will conclude the main list, and then after this is the Grand Jury Prize.

Brace yourself: the nerd levels get critical from here on out:


5. DARK SOULS II



2014 in gaming was... Sonic Boom. It was Rambo. It was the clueless, lazy design of Assassin's Creed Unity. The disgraceful sound-design of Thief. The unplayable, unplaytested Master Chief Collection. The hollowed-out husk of a game that Destiny was supposed to be. The embarrassment of the Elder Scrolls Online. The toxic cynicism and entitlement of Watch_Dogs. The contempt for the human race that was The Walking Dead: Season 2.


2014 was Duck Dynasty: The Game.


We're not just talking about games that didn't live up to their hype; This is the year where the entire industry stopped trying. We've reached an event horizon where we're lucky if a game is barely functioning after a year and six patches.


And how did gamers react to this? And to the clear corruption and ineptitude infecting game reviews and news coverage that gives rave reviews and coverage to garbage? They saw all of these problems, and their solution was to... send threats to women. An actual conclusion reached by a frightening number of people is that everything wrong with games can be traced back to vaginas.


This hobby has never been uglier, emptier and more insulting to the people who keep it alive. This is as low as video games have been since the industry crashed. Roger Ebert and Jack Thompson were wrong about video games, but by God did we ever try to prove them right last year.




Anyway, I just think there's an irony to the fact that a Dark Souls game didn't hate its' audience as much as everything else last year.




Wednesday, 12 March 2014

"The Wind Rises" Review

by Alex Hill

5/5

Via kazetachinu.jp

Sometimes I see a movie with my mom on a Tuesday night, because it's cheaper to go on Tuesdays. As a movie plays, there are usually interruptions. She'll ask who an actor is on screen, or for a snack or something, since I'm the one holding the food. For the two-hour running time of The Wind Rises, neither of us made a sound. Save for the crunching of popcorn behind us, and some laughter at a specific character design, a peculiar quiet descended on the audience. For the most part, we watched in silent reverence.